Estimated Total Number of Employees Laid Off En Masse Since January 1, 2021
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– Last updated January 11, 2021
A mass layoff event is defined as the separation of fifty (50) or more employees from their jobs within a 31 day time period. Non-renewal of contracts is not considered a layoff event. Because the video games industry relies heavily on contractors, the figures presented here are representative of full time employees (FTE) only. It can be assumed that more contractors did not have their contracts renewed and/or were terminated per the terms of their agreements in relation to these and other business decisions. In order to be conservative in our estimates, if a range estimate is provided for the number of workers affected we will maximize that number of affected workers. On edge cases, this may cause some layoffs to appear inflated.
In cases of publishers or parent companies that have control over several smaller studios and initiate layoffs at two (2) or more of those studios as part of restructuring, if the aggregate number of layoffs is fifty (50) persons or greater we will consider that a single mass layoff event. Cases such as this will be marked with an asterisk (*). Cases due to sudden economic condition changes like disease pandemics or economic recessions will be marked with two asterisks (**). As these correspond across multiple companies and regions, a tracking mechanism will be linked to instead of a news report if a report is unavailable.
It is important to point out that many studios will seek to assist employees through the transition period between termination and new jobs by providing networking and career fairs to them.
Let us know! Contact us below to let us know about any mass layoffs that have occurred in your area. Please make sure to include the company name, location, estimated number of employees affected, and a link (if possible) to the announcement.